1.0 looks like the original hardware version; 1.25 matches the brighter software version.
The mouse ignores your system's pointer acceleration, so aim feels the same on every computer.
Turns faster when you move the mouse quickly. 0 turns it off.
| W A S D | move |
| Space / Mouse 2 | jump |
| Mouse 1 / Ctrl | fire |
| Wheel 1–0 | weapons |
| Shift | walk |
| E / Q | swim up / down |
| F / R | inventory / use item |
| Tab | inventory |
Key bindings: Options → Customize controls. Reset layout restores the WASD defaults.
Game files stored in this browser. The demo is pak0.pak. For the full game, add pak0.pak from your copy (it replaces the demo's), plus pak1.pak and pak2.pak if you have them.
The demo is shared under its original licence. The mission packs don't run here yet.
Takes effect the next time you start.
Saves you make in the game (Save menu or F6) stay in this browser. Export them to a file to back them up or move them to another browser.
| Click | capture the mouse |
| Esc | menu; in fullscreen, hold to leave fullscreen |
| Alt+Enter | toggle fullscreen |
| W A S D | move |
| ~ | console |
| F2 F3 | save / load menu |
| F6 F9 | quicksave / quickload |
| F1 | help computer |
Quake II 3.21 with mouse look, widescreen and a choice of software or OpenGL graphics.